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WHEN WRONG IS RIGHT
You wouldn’t notice Jack at a craps table. He’s not like many craps players, who get excited every time they win a bet, Jack tries to wedge himself in next to the dealer arid keep a low profile. You see, Jack is something of a pariah at the dice game. Even though he’s quiet and reserved, as well as being a true gentleman, Jack might as well be the devil himself. You see, Jack is a wrong bettor.
There’s nothing that will aggravate a volatile shooter more than someone who consistently bets against him. He might not say anything for a while, but it eats at him, And finally it will explode, especially if the wrong bettor wins more than the shooter.
Jack wins fairly consistently, making it all the worse. He’s got a simple system, and has refined it over the years to recognize those “cold” craps games that are so valued by wrong bettors.
Just as the don’t player bets completely the opposite from the right player, Jack is attracted to completely the opposite type of game. After scouting the casino for the quietest craps table, one where the players seem to be just pushing their chips from the pass line to the table are favored nicknames for the hard six. Windows or the Square Pair is the hard eight. Twelves are usually known as Boxcars, but on occasion are called Sergeant’s Stripes, a reflection of the barracks games where many players cut their craps teeth.The bets you can make have some distinctive names. The Buffalo Bet, for example, means that you put $1 each on all the hardways and $1 on the “any seven”.
A bet you’ll still hear a lot at the table is “C and F” which means “any craps” and “eleven”. On the odd rare occasion, you will hear this called “Chester and Esther”.
Probably the most common word in craps today is “Yo!”, meaning Eleven. Legend has it that some long-forgotten dealer pronounced his elevens “yo-leven.” If you want to use it at the crps table, be sure to shout it with feeling.
chip bank, he slides into position to begin pIaying He buys in for $250, and waits for a come-out roll. He places a $5 bet on the don’t pass line, and when a point is established, he’ll add single odds. He’ll make two don’t come bets, and add single odds to those wagers. If he wins those bets, he’ll begin over again with the same $5 don’t pass bet, but add double odds when a point is established. Two more don’t come bets, with double odds on those bets, and he’ll wait for a resolution.
If he wins, the $5 don’t pass bet will be topped by triple odds, and two don’t come bets will complete his wagers.
If he loses, it’s back to square one, and the single odds. When Jack reaches the odds limit, he’ll double his initial wager until he loses.
With this system, Jack wins more than he loses and keeps his losses to a minimum, If a player makes three passes, he stops betting until the “hot” streak passes.
No, Jack doesn’t win a fortune with his system, but then again, he never blows his entire bankroll, like the shooter at the other end of the table who is waiting for his “dream” roll, and cursing Jack all the way