Jon Cato is the biggest nerd in the editorial staff, and of course a respectable

collection of Star Trek episodes in their collection. When we recently had a

chance to ask some questions to Daniel Stahl, producer for the upcoming online

role-playing game Star Trek Online, he was not angry to pray.

Star Trek is available in various series all with different atmosphere,

timelines and focus. All of these have obviously affected the game, but the Star

Trek series has had the biggest impact?

- The original series had the most impact in that it set the tone and foundation

for Starfleets main mission. Although many of the stories in the game refers

directly to the newer series, it is sufficient to see the original series to

understand the game, because you are out on a journey and exploring new and

strange worlds. It is the essence of the game.

Games based on popular popkulturelle phenomena are often very creative locked

set, as in the first Star Wars game, which was solely based on places and people

from the movies, and little or nothing other content.

How much freedom do you

have in relation to creating and expanding the world of sto credits ? Do you

have strict guidelines for what you can and can not do, or you can invent new

technology, aliens, spaceships and planets as you feel about yourself?

- Working with CBS has been fantastic in that way. The license gives us great

freedom to deliver us from the already existing content, and gives us the chance

to create and expand the universe for the story to life. In addition to the

already known, the players to see new spaceship, new uniforms and new aliens

that have been developed by Cryptic team. It is ultimately up to the fans to

accept these additions and calculate them as part of the Star Trek universe.

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